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mGBA 0.5.2 [795][witek], 2016-12-31 18:40:55

[Source: https://endrift.com/mgba/]

Inne platformy tutaj.

Bugfixes:
All: Fix fullscreen config option being ignored
ARM7: PSR mode bits should not get sign extended
GB: Fix audio not being deinitialized
GB: Fix crash when masking savedata
GB: Properly initialize sramRealVf variable
GB Audio: Fix serialization of channel 3 and NR52 properties
GB Audio: Reset envelope timer when reseting sound channel
GB MBC: Fix SRAM dangling pointer with RTC games
GB MBC: Fix initializing MBC when no ROM is loaded
GB Memory: Fix patching ROM bank 0
GB Memory: Fix starting HDMAs during mode 0
GB Memory: Fix HDMA5 value after DMA completes
GB Video: Initialize LCDC in renderer
GB Video: Hblank IRQs should mask LYC=LY IRQs
GBA: Fix IRQs firing after already being cleared
GBA: Only unhalt CPU if appropriate bit is set in IE
GBA: Add savegame override for Crash Bandicoot 2
GBA BIOS: Fix MidiKey2Freq BIOS reads
GBA BIOS: Fix invalid CpuSet not setting BIOS prefetch
GBA Cheats: Fix GameShark ROM patches
GBA I/O: Mask off WAITCNT bits that cannot be written
GBA Memory: Fix misaligned BIOS reads
GBA Memory: Fix VCOUNT being writable
GBA Video: Fix out of bounds sprite transforms
Libretro: Fix unterminated SET_INPUT_DESCRIPTORS
Libretro: Fix disabling BIOS
Libretro: Fix Game Boy savestates and audio
Qt: Fix changing resolution of software renderer
Qt: Fix setting overrides
Qt: Fix cut off tiles and alignment issues in tile viewer
Qt: Only reset window dimensions when first shown
Qt: Fix Qt Multimedia audio driver on big endian
Qt: Fix Apply button for key and controller configurations
VFS: Fix resizing memory chunks when not needed
Windows: Fix Unicode directory handling

Misc:
GB, GBA: Prevent loading null ROMs
GB Audio: Initialize wave RAM to GBC values
GB Memory: Reset ROM bank when loading a ROM
PSP2: Improved controller rumble


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