|Supermodel 0.3 WIP SVN754 ||[witek], 2018-10-23 18:27:16|
Fix debugging code.
Return correct PCI ID.
Smooth texture repeat makes no sense for alpha/contour textures with pixel dilate. HW seems to treat them as non smooth anyway. Also implement some line of sight stuff, used by Scud. Really need to check the threading/synchronisation of the register reads but it basically works.
Debug code should be disabled.
Fade out microtextures with higher textures LODs. Fixes incorrectly applied microtextures in LA machineguns.